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VW Bus Game Model

This is a classic VW Bus I modeled and baked in 3ds Max. I used subdivisional modeling and low poly modeling in 3Ds Max to create this model. I baked and textured the model in Substance Painter.
Final game-ready asset has approximately 6000 tris. 4K PBR metal-roughness texture maps.

High Poly render of VW bus I created in 3ds Max.

High Poly render of VW bus I created in 3ds Max.

High Poly wire of VW bus I created in 3ds Max.

High Poly wire of VW bus I created in 3ds Max.