This is a japanese fire extinguisher prop for games with PBR textures. 4892 tris, 4248 vertices. One 4K texture sheet. I modeled the high poly in Blender and then added detail in ZBrush, and retopologized the model. I baked high res detail to the lwo poly in Substance Painter.
Textures were created using Substance Designer and Substance Painter.
Modeled to real world scale.
Details in the sticker are fictional nonsense I created, not any real product details.