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Survival Knife for Games

This is a a melee weapon model I created for games. The model has baked normals from high poly and 4K PBR Metal Roughness maps. Total 3.524 tris and 2,741 vertices. UV maps are tightly packed and optimized.
I created some of the materials from scratch in Substance Designer and used the substances in Painter.
I am accepting paid work offers game models.