











Here is a cinematic quality Unreal Engine environment of a Japanese Train Interior.
This is designed mainly for cinematic purposes although can be adapted to fit into most game pipelines.
Test renders are created using Unreal Engine Pathtracing, but the scene was also tested in Lumen.
Features:
Unreal Engine 5.1.1 Project file included with everything included.
Number of static meshes: 64
Number of materials 45
Number of textureds 42