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Tunnel Environment Unreal 4

This is a modular tunnel environment I created for Unreal 4. Every asset is my own creation. I used 3Ds Max for modeling and textured models using Substance Designer and Painter.
I was able to create one PBR texture atlas for the tunnel which contains walls, pavement and tubes. I was able to come up with consistent texel density using this method and the pieces interlock seamlessly.

Unreal Engine 4 Underground tunnel environment modeled in 3ds Max and textured with Substance Designer.

Unreal Engine 4 Underground tunnel environment modeled in 3ds Max and textured with Substance Designer.

The oil spill decal turned out pretty well. The way how decals blend in Unreal Engine 4 is simply amazing. I was able to make it blend nicely with the curb.

The oil spill decal turned out pretty well. The way how decals blend in Unreal Engine 4 is simply amazing. I was able to make it blend nicely with the curb.

Detail lighting of modular tunnel environment in Unreal Engine 4

Detail lighting of modular tunnel environment in Unreal Engine 4