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Vesuvius Cat Warrior Character Realtime model

This is a personal project of mine, a cat warrior character that I did to practice character design, poses, and technical aspects such as rigging. The final mesh is game ready and less than 10 tris with weapons.
I created the original sculpt in ZBrush starting from ZSphere armature. Most of the actual design decisions were made in ZBrush.
The retopology was done manually in 3D Coat and baking in Marmoset Toolbag.
I created several materials in Substance Designer such as the snow leopard fur.
Rigging was done in Maya LT using a custom HIK rig.

I am quite proud of this pose.

I am quite proud of this pose.

Vesuvius the Warrior Cat

Most of the design was done in ZBrush.

Most of the design was done in ZBrush.