I created this abandoned cathedral assets and the scene in Unreal Engine 4. I wanted to showcase my Saint Maria statue somehow in a proper environment, and also I wanted to practice creating modular buildings and walls. The walls were a bit tricky since the UVs needed to be created so that the textures align to the next modular piece. So I sort of wrapped it around itself making the seam to the center of the object, and then aligned the islands. There are no visible seams anywhere.
The arch modular pieces are are mirrored so there is no wasted texel space.
I am currently looking for work.