This is a digital fashion demo I created using Unreal Engine 5.
The model is based on 3D scan with completely custom skin shaders in Unreal Engine utilizing Subsurface Profile.
The dress is a separate 3D scanned asset as well with glitter shader I created using Unreal Engine node editor.
The avatar groom was created using Blender
No AI was used in any portion of the design, everything is manually created using advanced shaders, rigs and grooms.